
Paraglider
A fabric wing and a harness. Hold W to run off a slope and glide down in long turns. Find rising air over campfires, lava and sand to climb again.
- Seats
- 1
- Glide ratio
- 1 : 8
- Ceiling
- y 280
8 aircraft for Minecraft Bedrock and Java Edition, from a paraglider and a hot-air balloon to a glider, a light aircraft, a seaplane that lands on water and a business jet, plus a gyrocopter and a helicopter. Take off, ride the thermals – and if it goes wrong, bail out with your parachute.
Which one do I need? Playing on an iPad, iPhone, Android, Xbox, PlayStation, Switch or Minecraft for Windows? That is Bedrock Edition – take the first download. Playing on a computer with the Minecraft Java Edition launcher (Mac, Windows or Linux)? Take the Java download. Not sure? If you bought Minecraft in the App Store or Google Play, it is Bedrock.
Latest version: 0.2.0
Running a server? Use the separate behavior pack and resource pack. Xbox, PlayStation and Switch can’t import add-ons from files, but you can join a world or Realm that has the add-on.
On a server, replace the add-on’s folders in behavior_packs and resource_packs with the new ones and restart it.
Delete the old Flights jar from your mods folder and put the new one in its place. Keep only one version in the folder. If the new version needs a newer Fabric API or GeckoLib, update those too.
Every one flies its own way. Hover or tap a picture to see it in the air.

A fabric wing and a harness. Hold W to run off a slope and glide down in long turns. Find rising air over campfires, lava and sand to climb again.

A big balloon with a basket for four. W fires the burner, S opens the vent, and when you let go it holds its height. It drifts with the wind, so steer by finding another wind higher or lower. Jump drops the anchor.

A two-seat sailplane with long wings. Jump on the ground for a winch launch up to about 40 blocks, then glide 30 blocks for every block it sinks. Thermals over campfires, lava and sand carry it back up.

A four-seat high-wing propeller plane, like a Cessna 172. Open the throttle with W, roll down the runway and look up to lift off. Look where you want to go (or bank with A and D) to turn, close the throttle with S and hold S on the ground to brake.

A six-seat bush plane on floats. It takes off from and lands on water as well as on the ground: open the throttle with W, run across the lake and look up to lift off. Look where you want to turn, and touch down gently on the water.

A fast jet for six. It needs a long runway, but flies twice as fast and high as the light aircraft. Throttle with W and S, look up to rotate, and look where you want to turn.

An open two-seater with a free-spinning rotor and a pusher propeller. It takes off after a short run, can’t stall, and sinks slowly on its spinning rotor if it runs out of speed. Throttle with W and S, look up to climb and look where you want to turn.

A four-seat light helicopter. Wait for the rotor to spin up, jump to climb, and fly where you look. A and D fly sideways, and when you let go of everything it hovers.
Right-click an aircraft to climb in. The first seat flies it; the others are for passengers. Sneak (Shift) to get out – in the air that means bailing out.
| Bedrock | Java Edition | |
|---|---|---|
| Light aircraft, seaplane and business jet | W/S: throttle · look up or down to climb or dive · turn by looking (or A/D) · S on the ground: brakes · Sneak: get out (in the air: bail out) | W/S: throttle · look up or down to climb or dive · turn by looking (or A/D) · S on the ground: brakes · Shift: get out (in the air: bail out) |
| Glider | Jump on the ground: winch launch · look up or down: pitch · turn by looking (or A/D) · find rising air over campfires, lava and sand | Jump on the ground: winch launch · look up or down: pitch · turn by looking (or A/D) · find rising air over campfires, lava and sand |
| Paraglider | Hold W to run off a slope · in the air W: speed bar, S: brakes · turn by looking (or A/D) · rising air over campfires, lava and sand | Hold W to run off a slope · in the air W: speed bar, S: brakes · turn by looking (or A/D) · rising air over campfires, lava and sand |
| Hot-air balloon | W: burner (up) · S: vent (down) · let go: hold height · Jump: anchor · A/D: turn the basket · steer by finding another wind higher or lower | W: burner (up) · S: vent (down) · let go: hold height · Space: anchor · A/D: turn the basket · steer by finding another wind higher or lower |
| Helicopter | Wait for the rotor · W: fly where you look (look down to descend) · S: back · A/D: sideways · Jump: climb | Wait for the rotor · W: fly where you look · S: back · A/D: sideways · Space: climb · V: descend |
| Gyrocopter | Flies like the light aircraft, but takes off after a short run, can’t stall and comes down slowly on its spinning rotor if you lose speed. | |
Carry a parachute (wool and string) anywhere in your inventory. Bail out with sneak, and it opens after a moment, or straight away when you jump. Steer it with the movement keys. When you land it is packed away again.
Gliders, paragliders and balloons climb in thermals: warm air rising over campfires, lava, and sand and red sand in the daytime.
The wind turns with height. A balloon can’t steer, so climb or sink until the wind takes you where you want to go – and drop the anchor to stay there.
With the Realistic Hunting add-on you can hunt from the basket: anchor the balloon, and your shots fly through the basket. Sneak zooms the scope instead of getting you out while you hold a rifle.
Touch down gently: on the ground, or on water in the seaplane. Hitting the ground or a wall too fast damages the aircraft, and an aircraft with nobody at the controls glides or sinks down by itself.
Hit an aircraft a few times to get it back as an item, like a boat. In creative, one hit does it.